Collect every gift.
Unlock the gate.

Guide Santa through ever-growing mazes across four winter worlds. Every level is a fresh maze, every gift matters — and the door won’t open until the last one is in the sack.

Coming soon to Google PlayExplore the worlds
A clay-style maze island of snow-capped gingerbread walls, Christmas trees, candy canes and a glowing gift

The game

One Santa. Four winter worlds. Every last gift.

Santa’s Maze Adventure is a top-down Christmas maze game for Android, played in landscape. Each level drops Santa at the edge of a brand-new maze with gifts scattered along its paths and a locked door waiting at the far end.

Sweep up every gift, watch the gate spring open, and make it through before the clock runs past par. Then the next maze is waiting — a little bigger, and a little less forgiving.

4
winter worlds
4
Santas to choose from
∞
levels per world
Isometric holly-hedge maze on a snowy island with a cottage, lanterns, gifts and a candy-cane archSanta striding along with a green sack full of presents

How a level plays

Find them all. Open the door.

A Snowy Village maze seen from above, with gifts, lanterns and Christmas trees along the paths
  1. 01

    Steer Santa

    Use the on-screen joystick, swipe anywhere on the board, or both at once. Push the stick further and Santa breaks from a walk into a run, then a sprint.

    “Use the stick to move”
  2. 02

    Collect every gift

    Gifts are spread along the whole maze — roughly one for every eight cells — so every corner is worth exploring. The counter fills as you go.

    “0/12”
  3. 03

    The gate unlocks

    The exit is a locked door that stays sealed until the very last gift is picked up. Then it opens — and it always sits at the cell furthest from where you started.

    “Gate unlocked! Reach the door”
  4. 04

    Beat the par time

    Santa glides inside, the doors swing shut and your time is shown. Finish inside par for three stars, within one and a half times par for two.

    “Level Complete”

Select map

Four worlds. Four ways to get lost.

Every world is open from the start, each with its own soundtrack, its own scenery and its own idea of how hard a maze should get.

World 1

Snowy Village

“Where every window glows”

Lantern-lit lanes, cottages and Christmas trees. The village grows slowly and forgives longest — the place to find your feet.

Difficulty
Gentle
Level 1 maze
6 × 11
Grows to
12 × 21

Change character

Pick your coat.

Four Santas, all unlocked from the start. They play exactly the same — choosing one is choosing the coat you want to see racing through the snow.

1 / 4

Classic Santa

The suit everyone knows — red velvet, white trim and a sack full of gifts.

Every Santa is fully animated in four directions: Idle · Walk · Run · Wall hit · Fall · Stand up.

Features

Small mazes. Big moments.

Top-down view of a Winter Forest maze with snowy paths winding between pines

Endless levels

Mazes that keep growing

There is no last level. Every world builds a fresh maze for each step of its ladder, adding rows and columns as you climb and steadily closing the shortcuts, until it reaches its hardest settings at level 24 — and then keeps going.

Gameplay screen showing Santa in a hedge maze, the gift counter and the “Drag to move Santa” hint

Three ways to steer

Joystick, swipe — or both

Pick the control style that suits your thumbs. Tune the joystick sensitivity and drag it to wherever feels natural; the game remembers where you left it.

Top-down view of a Santa's Workshop maze with cobbled paths and holly hedges

Feel every corner

Speed has consequences

Clip a wall at speed and Santa stumbles. Hit one flat out and he goes down in a burst of snow, dusts himself off and gets back up — with a thump you can feel through haptic feedback.

Top-down view of an Ice Castle maze with ice paths and crystal pillars

Fair for everyone

The same maze on every phone

Each level is generated from a fixed seed, so level 7 of the Ice Castle is the same maze for every player — and replaying a level puts you back in exactly the layout you were solving.

Top-down view of a Snowy Village maze with lanterns, gifts and Christmas trees

Play anywhere

Offline. No ads.

The game needs no internet connection and shows no ads. Your progress, gifts and settings are saved on your device.

Under the snow

How every maze is made

No level is drawn by hand. Each one is built from a seed the moment you start it, so the same level is the same maze on every phone. This is the game’s own generator, running live: Snowy Village, level 10.

  1. 1

    Carve

    Starting from a random cell on the outer edge, a depth-first search tunnels through the grid until every cell is connected — a “perfect” maze with exactly one route between any two points.

  2. 2

    Braid

    Some dead ends are knocked through into loops. Early levels get plenty, late ones almost none — that is what makes a world forgiving at first and sharp later on.

  3. 3

    Place

    The locked gate goes on the cell furthest from the start, and the gifts are spread evenly along the paths — about one for every eight cells.

The gifts won’t collect themselves.

A cozy Christmas maze game for Android. Guide Santa through four winter worlds, collect every gift to unlock the gate, and race the par time for three stars.

Coming soon to Google PlayLearn more about the game